For the past 17 years, I have worked with Prof. Blair MacIntyre who heads the AEL (Augmented Environments Lab) to explore new forms of informal education, personal expression, and entertainment. In the past, AR required advanced technology: the AR user typically wears a headset, similar to that used for Virtual Reality. An example of our work with this technology is Four Angry Men. More recently we created The Voices of Oakland, in part through the support of an NEH grant.
Now the advent of smart phone and tablet computers allow AR to move out of the laboratory and into the world, both in casual settings (such as cafes and streets) and in cultural heritage sites (such as museums, historical homes, battlefields and graveyards). The AEL has now developed Argon, an AR browser whose purpose is to open up AR experience design to content producers of all sorts—for commercial as well as cultural applications. I am particularly interested in Argon for cultural heritage. The Lab is now engaged in the WebXR initiative to bring Augmented as well as Virtual Reality to the standard browsers such as Firefox and Chrome.